Sandbox Zombies
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Screenshots
Introduction
Sandbox Zombies is a sandbox simulation game. It provides players with a sandbox level editor, allowing them to create their own levels. You can place various hostile creatures and weapons within the levels to aid your progress. The game also offers a rich variety of models, allowing players to unleash their imagination in this vast world. The game also features various interactive functions; for example, the sun and moon affect the terrain and unit behavior, providing players with a richer experience.
Features:
Factions: Humans can fight humans too! There are 12 factions and you can edit who fights who.
Territory: Many units will try to claim territory for their faction, and this funnels units towards where the action is.
Modifiers: Units can be given a wide variety of modifiers such Invisibility, Armor, Vampirism, and much more. Many modifiers can be combined.
Spawners: Keep units respawning forever. So the battle can be endless while you just sit back and watch.
Electric Grid: Connect power sources (such as sensors and solar panels) to powered terrain (such as turrets, doors, spawners, lures, capture points, and more) to turn them on, or even make a certain faction control them.
Ground Mess: Bullet casings, scorch marks from explosions, and (depending on your settings) blood and guts from the injured will gradually paint the floor. You can wipe it clean by hand.
Day/Night Cycle: A Sun and Moon orbit the level separately, and can affect some units and terrain.
Offline Level Sharing: The entire sandbox data can be encoded into text for easy no-internet-required cross-platform sharing.
Controller Support: Optionally plug in a controller to take over any number of units and turrets at once and control them in the style of a twin stick shooter. Hand the controller to a friend and that's asymmetric local multiplayer. Support for multiple controllers is planned.

Highlights:
Custom Scenarios: The game brings you countless unique scenarios with many attractive missions and challenges, bringing you extremely interesting and engaging gameplay.
Hybrid Monsters: You will meet extremely powerful monsters because they have evolved. These monsters will bring you extremely attractive difficulties that will make you feel immersed without feeling bored for even a second.
Power Interactions: You will come to extremely attractive power interactions. Unique powers will always be released every time you fight, bringing you endless fun. Random levels will bring you unexpected battles that are unpredictable.
Wild Arsenal: You will come to extremely wild locations with different attractive characteristics. Bringing you countless fun and dynamic games.
Unique Units: The game will bring you super unique combat units. These units will fight with you in all situations without having to spend too much time fighting when facing opponents that are too strong.
Absurd Fun: You will have unique and extremely unreasonable fun. Extremely confusing actions will bring you, bringing you endless levels and fun. Making you immersed without feeling tired or bored because of playing for too long.

Gameplay:
The sandbox gameplay allows you to create your own levels and scenarios. Experience the action in this exciting zombie sandbox game.
With an interactive sandbox-level creator, you can place units, spawners, terrain, turrets, and more to help you on your way.
You will have access to an array of weapons, including flamethrowers, blunderbusses, shotguns, snipers, miniguns, rocket launchers, paintball guns, teleporters, mind control guns, and more!

User Reviews:
This is probably the best sandbox/time waster I know of. You can open the game, pick a level and go ham. The options are great for anything I can think of, and the free version has plenty. I loved seeing this game change over time, and it's greatly improved compared to the earliest versions, which already gave you so much freedom. I do have a suggestion to add a team gate, sort of like the ones in CS2D, that instakill/block units based on the faction settings identical to the territory sensor.
Here's my thoughts on the newest update: -Like people have been saying, the ui is just.. clunky. I like the categories there were before. -I don't like mandatory tutorials. I understand it's the tiniest tutorial ever (At least for me, since I played this game before), but the option to have skipped it would be nice. -There should be something to be able to see what faction each new symbol represents. I only somewhat know what they are because of the missing symbols from before.

Conclusion:
The interactive elements of Sandbox Zombies enable players to strategically place various units and turrets, adding depth to their custom levels. The game is designed for those who enjoy both creation and strategy, as they can manipulate the environment to survive against hordes of zombies. With a wide array of tools and weapons at their disposal, players can craft unique gameplay experiences tailored to their preferences.